LITA The Library and Information Technology Assn. Empowering libraries through technology

This 4-week course will introduce students to tools and concepts for bibliometric analysis. This will begin with an introduction to bibliometric analysis, including a brief history and overview of bibliometrics; a review of bibliometric indicators and general discussion of the mathematics behind them; and direct applications for librarians. Students in this hands-on course will work directly with bibliometric data, including gathering and wrangling data using various packages in R. The course will conclude with a project bringing together these lessons. Participants will gather a body of references, calculate citation metrics, and develop visualizations based on bibliographic metadata and citation connections.

The instructors, Phillip Doehle and Clarke Iakovakis will use Jupyter Notebooks and Binder repositories that will include instructions and code snippets for students to use for their assignments and notes before, during, and after class sessions. All course materials will be available at https://pdoehle.github.io/bibliometrics-for-librarians/. Students will use the Crossref API and the OpenCitations Corpus API for data sources via the R packages citecorp and rcrossref developed by rOpenSci . The instructors will also provide test datasets for use in exercises.

The instructors will provide recorded demos for students to review. They will also hold weekly live question and answer sessions for students to ask questions and test their understanding. The instructors will also provide a platform to support asynchronous exchange, as students will be encouraged to do exercises and practice on their own.

This is a blended format web course:

Throughout the course, you will have the chance to participate in 4 separate live webinar lectures, one per week. The live events will take place on Thursday, July 9, Thursday, July 16, Thursday, July 23 and Thursday, July 30 at 1:00 pm Central time. The webinars will be recorded and distributed through the web course platform for asynchronous participation for those who cannot attend the live events. The web course space will also contain the exercises and discussions for the course.

Libraries in higher education have become a hub for both research and multimedia instruction throughout their institutions and are offering instruction to faculty and students on topics such as web design, video and audio production, virtual reality, and other multimedia platforms.

This program is for university and community college librarians, or any other instructional staff, who wish to expand course-integrated multimedia instruction and develop multimedia assignments. We will discuss ways to build relationships with instructors who may want to integrate multimedia assignments into their courses. In addition, we will develop a sample multimedia assignment which includes expected learning outcomes and a lesson plan for future implementation. These learning materials will draw on the information literacy expertise of information professionals.

Looking for a beginner's crash course in game making software and process? Games can be an excellent teaching resource, and game development is easier than ever. Whether you're looking to develop your own teaching resources or run a game-making program for users, this course will give you the information you need to choose the most appropriate software development tool, structure your project, and accomplish your goals. Plain language, appropriate for absolute beginners, and practical illustrative examples will be used. Participants will receive practical basic exercises they can complete in open source software, as well as guides to advanced educational resources and available tutorials.

Metadata Management Tools is an asynchronous, online course designed for library staff who regularly work manipulating MARC and metadata sets or library school students interested in the subject of metadata management. The course presumes prior knowledge of metadata/dataset formatting, but no prior knowledge of coding or software skills (with the exception of Microsoft Excel) is needed. Over the course of three hour-long lessons, students will be introduced to tools such as OpenRefine, Regular Expressions, MarcEdit, and Python/Pymarc. 

In this new LITA web course explore the contextual inquiry research methodology to better understand the intents and motivations behind user behavior. The approach involves in-depth, participant-led sessions where users take on the role of educator, teaching the researcher by walking them through tasks in the physical environment in which they typically perform them.

In this new LITA web course explore the contextual inquiry research methodology to better understand the intents and motivations behind user behavior. The approach involves in-depth, participant-led sessions where users take on the role of educator, teaching the researcher by walking them through tasks in the physical environment in which they typically perform them.

A solid background in the fundamentals of project management will increase the success of any project. This course presents the basics of the Project Management Body of Knowledge (PMBOK) with practical experience to provide the individual with the tools to create a successful project plan. 

Work smarter, collaborate faster and share code or other files with the library community using the popular version control system Git. Featuring a mix of git fundamentals and hands-on exercises, participants learn the basics of Git, learn how to use key commands, and how to use GitHub to their advantage, including sharing their own work and building upon the projects of others.

Universal Design for Libraries and Librarians

This course will present an overview of universal design as a historical movement, as a philosophy, and as an applicable set of tools. Students will learn about the diversity of experiences and capabilities that people have, including disabilities (e.g. physical, learning, cognitive, resulting from age and/or accident), cultural backgrounds, and other abilities. The class will also give students the opportunity to redesign specific products or environments to make them more universally accessible and usable.